Saturday, November 3, 2012

What's Shakin' Bakin'

I updated to version 1.42 of ZBrush without a hitch, right through the plug-in menu.  I hope all their future updates go that easy. I am taking a break from painting, and also avoiding to fix a code bug that’s been killing me on my Crazy Hearts game, by doing this speed sculpt.  I found something like it in my sketchbook but it was too ugly to post, so I am sharing just the ZBrush work.  I figure if I avoid fixing the code in my game, it will magically fix itself. Yeah right...

Monday, October 29, 2012

Clowning Around

I have been trying to keep myself busy and get that momentum going. It’s all too easy to stop modeling or painting and go play video games instead. This was done in illustrator and painter, and then moved over to Photoshop to finish it up.

Sunday, October 28, 2012

Pitch A Fit

I am trying to work out a new approach to painting in Photoshop.  I dug up this sketch a while back, and it made me think of baseball.  Hanging out in the park, and trying to throw the ball as fast as I could.  Hope you like it.

Monday, July 9, 2012

Little Pig, Little Pig...

Hi everybody. Here is an update on the Battle Pig concept.




Thursday, April 5, 2012

Dog Eat Dog World

Hi Everyone,
Here is a speed sculpt of a dog that needed some finishing touches. He is simple enough for some ZBrush work. I might rig him and try out some walk cycles. Enjoy!

Saturday, March 24, 2012

The Smith







I did a speed model of a smith character a few months ago after playing Wizard101. It must have been something in the game that prompted me to create the model. After cleaning up my folder structure I found it again, and thought it might be a fun exercise in bringing him into ZBrush. I have yet to install my 4R3 version. Anyhow, after breaking the model down, I managed to get it to this point. I need to find time to PolyPaint him up.

Saturday, March 3, 2012

Pirate Update



The process for improvement continues. More renders on the way.