![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR6BZ5bH6A2yiHmjYSyLCuFPn7sTw3pPGoup16vlMpFQcNYX3fjFPRvRfo-nBiGJqdhIM64idgmiHsBk_gMn2aSTJfIzrKRcq3rH9gJwxbX7VtDsKDxa2qjCLKuOQMsP1gQmfoJIOqpmZ9/s320/smith1.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiex1Bio14NJy-mh24KnxhO1zYBjOQIPdqpPmY9VcpblTEpTYW6C-cCiLLDOG-_dKg-rHoXzzLuGmsKZyHQkDRRkGGXdTV3yyoqgnN23VZt5UfmmQRC91klCeB3Ut6bEvPu49R7oEqAmM9Y/s320/smith3.jpg)
I did a speed model of a smith character a few months ago after playing Wizard101. It must have been something in the game that prompted me to create the model. After cleaning up my folder structure I found it again, and thought it might be a fun exercise in bringing him into ZBrush. I have yet to install my 4R3 version. Anyhow, after breaking the model down, I managed to get it to this point. I need to find time to PolyPaint him up.
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